Ubisoft Junior Game Designer in Milan, Italy

Ubisoft Milan is looking for a Junior Game Designer to be involved in the production of a prestigious AAA title.

The ideal candidate has a previous experience as a Game Designer in the videogame industry with a strong interest in a wide range of video games types.

Responsibilities:

  • pitch, design and prototype core game systems;

  • create and maintain design documentation, including feature specification and implementation guidelines;

  • implement, balance and bug fix gameplay features, overseeing them from concept to final implementation;

  • collaborate with the team to ensure the implementation of systems into actual gameplay maintaining the overall balance between multiple gameplay systems.

Requirements:

  • comfortable with both conceptual and practical aspect of game design;

  • experience with designing easily understandable, yet deep game systems;

  • strong creative skills and ability to analyze with critical judgment gameplay systems;

  • open to constructive criticism and able to listen and give feedbacks to others;

  • task driven with problem-solving attitude;

  • comfortable with a development schedule that is playtest-driven and focused on fast iterations and polish;

  • strong motivation and interpersonal skills;

  • excellent verbal and written communication skills;

  • fluent in English.

As a plus:

  • technical background in programming or scripting;

  • experience with 3D softwares and level building tools;

  • knowledge of UX Design.

The position is based in Milan (Italy) and requires working onsite.

Candidates for this position are required to provide a personal portfolio (web version preferred).